Simple question. When practicing for a high score on marp what do you consider cheating, if anything? I'm not talking about the recording you send in obviously, I'm talking about ways to improve your play at a game. A purist would probably say that anything except normal arcade play is cheating. Personally I use save states when practicing but don't use real cheats, though I don't have anything against using them to practice. So I'll vote for anything goes.
Of course to a real purist even using mame at all is cheating as you have infint money to play with, but obviously I'm leaving this group out
Locut0s wrote:Simple question. When practicing for a high score on marp what do you consider cheating, if anything? I'm not talking about the recording you send in obviously, I'm talking about ways to improve your play at a game. A purist would probably say that anything except normal arcade play is cheating. Personally I use save states when practicing but don't use real cheats, though I don't have anything against using them to practice. So I'll vote for anything goes.
Of course to a real purist even using mame at all is cheating as you have infint money to play with, but obviously I'm leaving this group out
There are no rules regarding what one can do to practice.
The question about save states being cheating was actually raised at the Twin Galaxies panel discussion at California Extreme 2004. My answer was that I do not consider it cheating. It is simply a quicker way to learn how to play a game. It is definitely an advantage over playing a game over and over in an arcade, although games which have a rack advance dip switch (eg, Pac Man) can be learned in a similar manner as saving state.
For the overall question, I'd say anything goes when practicing.
yeah...this question is misleading...cuz in practicing you can do whatever you want.
I often set the game to have more men or award more extra men etc. at least so I get more practice on the higher/later levels of the game..or use a save state so I don't have to bother replaying the early/boring levels...and just concentrate on the later levels.
However, when submitting a score for a scoreboard or contest, I feel the game should be restricted similar to what you could do in the arcades.
...following other rules of the scoreboard and contest of course...so set the dip switches etc. as the rules state...if any tricks not allowed then don't do them etc.
Cheating is simply breaking the rules. In practice you make your own rules which for some likely is no rules so you can do whatever you want.
I voted for the 3rd option cuz I initially read it as cheating as in participating in an event or contest or scoreboard.
In sport games the best way to practice is to reach directly the final setting the result to 1-0 and use the 'Time up' cheat. When you are in the last round, use 'Infinite time' and try to find a fast way to score.
In other games (platforms, shooters) the best option is the 'infinite lives' cheat and some weapon cheats ('Get shotgun now! PL1' or similar)
Invulnerability cheat makes the game too easy, but it's useful if you are searching new cheats and practicing.
O.K. I just tried to do a save state. As per instructions on the mame.net site. I pushed shift+f7+another key to save state. But when I pushed the buttons it asked me to load state.
To save game do:
1. Press LeftShift+F7
2. When on screen is message: 'Select position to save to' press key (on keyboard ) where you want save game
To load game do:
1. Press F7 only
2. When on screen is message: 'Select position to load from' press key where you previously saved game.
PS. You can only use keys with letters and numbers on keyboard to save state. Esc = cancel load and save.
Example.
Run game and play. Press LeftShift+F7, next press A (save game under key A). Still play. After some time press F7, next press A (load game from key A).
LN2: I can see why it would seem obvious to you that you can do anything when practising a game. However not everyone feels that way. There are some, though I agree not many, who feel that using any advantage an emulator gives you over playing the game in the aracade is not right. I don't feel this way but I was intersted to know if anyone here felt that way.
Locut0s wrote:There are some, though I agree not many, who feel that using any advantage an emulator gives you over playing the game in the aracade is not right.
Like the advantage that playing the games in an emulator costs "nothing"?!? versus spending $100s or more to play?
Now in practice I generally just give myself more men versus normal if possible. I will play at the same difficulty setting though....where I normally play at TG difficulty setting.
vs. in the arcade is an interesting angle though...cuz how many arcades would you go into where the game dip switch setup was different versus factory or different versus other arcades you would play at? I regularly saw this...especially once in the mid 80s where arcade managers started making difficulty and/or extra men settings harder to shorten the average game time.
At least with an emulator WE have control over the settings....versus being stuck with whatever the arcade had it set at. This is an issue today which keeps many from really being able to do for records on the actual arcade games. In the USA you almost need to attend Funspot or a special TG or other organized event to have the games and have personnel that will allow you to set it up as you want to go for a record score etc. Perhaps this varies in other countries but in the USA those who have submitted new arcade record scores the past couple of years have all done it at Funspot or actually own that arcade game themselves. I don't recall even one new record from someone as a regular customer/gamer just going into the arcade with their camcorder and setting a score....other than at Funspot of course.