Golden Era Game of the Week
See introduction here
The Game: Sinistar
romname: sinistar
Reward: $50 (usd)
Deadline for submission to MARP: June 18, 2004 2359 hours GMT
Further Bounties: $100 (usd) for the first player to exceed 158,055 on "sinistar" and 140,515 on "sinista1", and 171,470 on "sinista2" by September 15, 2004.
Comments: I never was a big fan of this one, but it does have cool sound. I played it quite a bit this week, as I needed a break from Zektor, but still never really got too close to defeating the Sinistar a second time. This is a really tough game.
I won't bother issuing a bounty for the arcade machine record, because I think we are at too great a disadvantage with a standard gamepad here. The real machine used a 49-way analog stick. I even bought a joystick with a trigger for this one, but didn't like it better than the gamepad.
I will put a bounty on the high scores at MARP for the parent and both clones, however we playing with a MAME version which documents the recorded speed also puts us at a disadvantage against the holder of all three of these scores.
Use WolfMAME .83
Golden Era Game of the Week 6/12/04: Sinistar
Moderators: Marco Marocco, Weehawk
Golden Era Game of the Week 6/12/04: Sinistar
John Cunningham (JTC)


Sinistar! That must be the hardest Williams game ever made. Even the infamous 255 lives trick still exist. I think somebody could rack up that game to 200k w/o the trick. Sorry! I won't able to play this game, cuz I'm still on the holiday.
I think BBH probably could beat the record. It's not hard to beat 150k++. Unless if you could pass the 7-8 wave. I think that is the second worker wave.
I love the sound of Sinistar said, "Beware I live! Run Run you coward!" that scare away from those little kids back then in 80's. Heh! Heh!
Later,
NotMan
I think BBH probably could beat the record. It's not hard to beat 150k++. Unless if you could pass the 7-8 wave. I think that is the second worker wave.
I love the sound of Sinistar said, "Beware I live! Run Run you coward!" that scare away from those little kids back then in 80's. Heh! Heh!
Later,
NotMan
No dipswitches.tar wrote:this is going to be quite a challenge
dipswitch settings will be similar to joust
is it possible to turn the difficulty down and start a game , or are the factory settings restored every time ?
- want to be on an even playing field -
All settings are done in-game and reset when you start.
BTW, I just tried a game where I gave myself more ships. The warriors seem to sense that I have more and are much more aggressive. Interesting.
John Cunningham (JTC)


Thanks. I've gotten >100K on my first life a few times, only to lose the rest of my lives extremely fast and not beat my 165K score.tar wrote:SiKrAiKeN is highly skillful.
165,395 is very good.
5,000 on first ship.
I got 3,000 on my first.
This is the sinistar on first stage >![]()
...............................worker stage >![]()
wonderful .inp
SJK is ok
GEGOTW
what does this mean ?

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