dskys wrote:The point with the NVRAM present is that on Pole Vault you can theoretically (on the first round) get an extra 72000 points by SKILLFUL play (assuming lowest record is 5.92)...
Yes, I understand it...and that's my point. if the other scores weren't using nvram they miss out on those potential pole vault points that TJT is getting. Maybe some of those other scores should be 16k, 32k, or even higher than they are from not using nvram.
If all of them are using it then fine. I haven't checked them.
MARP rules are you aren't supposed to have any benefit from a previous game. That is essentially what you have here cuz from previous game(s) you have set 5.92(hopefully) for the pole vault and using that in NVRAM for a future game.
I understand your arcade analogy though....but if MARP wants to actually allow NVRAM for this game then a
special rule MUST be placed for it....cuz I know when I was playing it I wasn't using NVRAM. I know of others that weren't either.
I brought up the case of flipside games just to prove a point that the ONLY reason TJT and perhaps others want to use NVRAM for this game is to benefit their score...period.
If it really is allowed...then please state it in a special rule for the game and it's clone(s) it would also apply to etc. That way all playing the game seeing the scores first will notice the special rule that nvram is allowed to be used so everyone will have 3 nice 5.92 pv records set before they start doing serious runs for scores.
As you said it makes a pretty good potential difference in score for the first pole vault event.
if this has already been voted on and approved in the past then please have the special rule showing this. Anyone just looking at the scores for that game and knowing MARP rules would assume saved NVRAM is allowed.
Given you use wolfmame that makes it mute in the case of using that mame. I figured if I ever ported wolfmame to MacOS I would make that the default but have a checkbox to force use of nvram while recording in case someone wanted to record or playback an inp and have the score added to their high score nvram table..or for reasons like game exceptions noted here.