Q.T.Quazar wrote:your newest mhavoc.inp is now confirmed. i will confir, your other .inps as access to my dad's PowerBook permits

Yeah, I noticed that was confirmed...although I likely will beat that one soon I'm guessing...cuz you will likely beat that. No problem in when you get to watch an inp or 2 of mine. I try and put special notes in the descriptions when submitting and/or in the readme I include with the archive so you know what you can do. For most you can watch with throttle off and even add frameskip so you can watch them fast....a few you can't. for most I use audio at 22050 Hz. Major Havoc was the first I actually used 11025 Hz cuz the sound quality seemed to not really matter....plus that must help the performance a wee bit.
There is one of the sounds though...that is more like a muffled buzz than the correct sound it should be.
what surprises me is that the sound does work on MacMAME, and the game speed seems *more* accurate.
I told you the sound was fine.

I have seen this for other games also(can't remember which ones offhand) that were reported that must be played with sound off to playback in pc-mame.
Given it's not a problem in macmame it must be something specific in the audio hardware emulation code in pc-mames that is causing those issues.
so the emulation for Macintosh seems better.
btw, with the bars, i find it's best to lure them only slightly over to one side, so you can still stay fairly close to the middle to wipe out the enemy ships.
well, I played no bar level in that game. The bars are levels 8, 12, 16, etc. It's still the toughest of them. Yes, I'm aware how to manipulate those bars to have them generally stay out of your way. I just haven't played those enough to get it all set.
The problems come really if/when the bars separate in spacing instead of staying near each other. Then instead of dodging a pair of bars you are dodging 2 independent bars...plus they block a lot more of your shots at the fighters.
we should consider making a motion that MacMAME .inps only take two non-playbacks to get zeroed, since there is a dearth of MacMAME plauyers at MARP and playback can be expected to be more consistent across MAC platforms. what do you think?
actually, the current policy...given I was the only macmame confirmer here, was that only 1 other need to not be able to play it back(after trying to get assistance from the player if possible) before it's zeroed out.
I have gotten several scores zeroed out or the scores reduced just from my watching them. If the player has a legit e-mail given, I contact them and often have gotten them to check it also. They report back they see the same problem so then I have zero doubt.
Those seganinj and clone scores as well as others I have posted in the playbackability forum still haven't been adjusted by any editor. You have kept them too busy I guess to notice my postings. I'll remind them again in a few more days.