WolfMAME Plus 0.71
Moderators: mahlemiut, seymour, QRS
WolfMAME Plus 0.71
http://mahlemiut.marpirc.net/wolfmameplus-071.zip (Win32 console and GUI)
http://mahlemiut.marpirc.net/wolfmameplussrc-071.zip (source)
Hopefully I haven't missed anything from the (somewhat messy) source package.
Contains the features from AlphaMAME minus encryption, and adds a bit more. Not to mention that it's based on MAME Plus too.
http://mahlemiut.marpirc.net/wolfmameplussrc-071.zip (source)
Hopefully I haven't missed anything from the (somewhat messy) source package.
Contains the features from AlphaMAME minus encryption, and adds a bit more. Not to mention that it's based on MAME Plus too.
- Barry Rodewald
MARP Assistant Web Maintainer

MARP Assistant Web Maintainer

- Mr. Kelly R. Flewin
- MARP Knight
- Posts: 317
- Joined: Thu Jul 18, 2002 4:59 am
- Location: Somewhere over the Rainbow
Re: WolfMAME Plus 0.71
Well that;s all fine.. and it quite frankly rocks... but the question then comes... if I submit a score with Kick ass WolfMame Plus.... can someone with Alphamame block my ass? If so it's gonna suck ass to have to switch between 2 diff vers.. one for games .71+ and one for everything under it ... but I'd understand and do so...mahlemiut wrote:Contains the features from AlphaMAME minus encryption, and adds a bit more. Not to mention that it's based on MAME Plus too.
Kelly
-Very very curious... and in need of a break from D2 1.10Beta
Just a gaming junkie looking for his next High Score fix.
blocking is over thanks to nelly, i'm sure he's getting a nice woody for that. we'll just be going with trust, and pride for recording with wolfmame. oh yeah, when is the wfmame submit option going to be added ? :) oh and what's with the hitting escape and return to quit mame, i guess that's a plus feature.
-skito
- Mr. Kelly R. Flewin
- MARP Knight
- Posts: 317
- Joined: Thu Jul 18, 2002 4:59 am
- Location: Somewhere over the Rainbow
Ya should put that as a major announcement on the MARP page...Chad wrote:blocking is over thanks to nelly, i'm sure he's getting a nice woody for that. we'll just be going with trust, and pride for recording with wolfmame. oh yeah, when is the wfmame submit option going to be added ?oh and what's with the hitting escape and return to quit mame, i guess that's a plus feature.
One thing that bugs me though, is I can't use my joystick in WolfMamePlus... it just REFUSES to co-operate... meanwhile in Mame32 and Alphamame32? Not a SINGLE problem.. ah well.. ^^;;
Kelly
Just a gaming junkie looking for his next High Score fix.
Yes, that's a MAME Plus feature, which is disabled when you're recording (ie: ESC = quit without waiting for anything)Chad wrote:blocking is over thanks to nelly, i'm sure he's getting a nice woody for that. we'll just be going with trust, and pride for recording with wolfmame. oh yeah, when is the wfmame submit option going to be added ?oh and what's with the hitting escape and return to quit mame, i guess that's a plus feature.
- Barry Rodewald
MARP Assistant Web Maintainer

MARP Assistant Web Maintainer

cool Barry....do you mind if I perhaps try and port this to MacOS X?
I have built the ongoing macmame project from sourceforge successfully(couple weeks ago.. the first 0.70 one) so I think I could likely go through and incorporate the wolfmame code over into it.
It will be a tad tedious cuz so many files to confirm are identical or not identical and then to see if differences from the mame version differences or a mac vs pc specific code thing...but it's quite doable.
It would require a little work to the GUI as well to add the additional wolfmame options necessary.
I'm not saying for sure I'll be doing this...but it's very tempting to tackle this. I might even end up with a mame for mac that has cross-platform compatible inp files for many more games.
I have built the ongoing macmame project from sourceforge successfully(couple weeks ago.. the first 0.70 one) so I think I could likely go through and incorporate the wolfmame code over into it.
It will be a tad tedious cuz so many files to confirm are identical or not identical and then to see if differences from the mame version differences or a mac vs pc specific code thing...but it's quite doable.
It would require a little work to the GUI as well to add the additional wolfmame options necessary.
I'm not saying for sure I'll be doing this...but it's very tempting to tackle this. I might even end up with a mame for mac that has cross-platform compatible inp files for many more games.
http://mahlemiut.marpirc.net/wolfmameplus-071u2.zip (Win32 console and GUI)
http://mahlemiut.marpirc.net/wolfmameplussrc-071u2.zip (source)
Both versions should be on the submit page too.
http://mahlemiut.marpirc.net/wolfmameplussrc-071u2.zip (source)
Both versions should be on the submit page too.
- Barry Rodewald
MARP Assistant Web Maintainer

MARP Assistant Web Maintainer

Link removed.
This version is the same as 0.71u2, but with numerous rand()->mame_rand() fixes. It would be useful if it could be tested to find what works and what doesn't. I've attached the affected drivers below.
This version is the same as 0.71u2, but with numerous rand()->mame_rand() fixes. It would be useful if it could be tested to find what works and what doesn't. I've attached the affected drivers below.
Last edited by mahlemiut on Wed Aug 06, 2003 5:53 am, edited 1 time in total.
- Barry Rodewald
MARP Assistant Web Maintainer

MARP Assistant Web Maintainer

http://mahlemiut.marpirc.net/wolfmameplus-071u2-2.zip
Added XORs for (all from CPS2MAME):
- 19XX: The War Against Destiny (Japan 951207) [19xxjr1]
- Dungeons & Dragons: Shadow over Mystara (Euro 960619) [ddsom]
- Capcom Sports Club (Euro 970722) [csclub]
Added my updated Sega Megatech driver.
Also, removed the previous 'randtest' version, this version still contains them however.
And Pat, ddsom and various other games (not just CPS-2 games either) need to be moved. There is no excuse now.
Added XORs for (all from CPS2MAME):
- 19XX: The War Against Destiny (Japan 951207) [19xxjr1]
- Dungeons & Dragons: Shadow over Mystara (Euro 960619) [ddsom]
- Capcom Sports Club (Euro 970722) [csclub]
Added my updated Sega Megatech driver.
Also, removed the previous 'randtest' version, this version still contains them however.
And Pat, ddsom and various other games (not just CPS-2 games either) need to be moved. There is no excuse now.

- Barry Rodewald
MARP Assistant Web Maintainer

MARP Assistant Web Maintainer

Yes, it's a more recent Euro DDSOM, so ddsom -> ddsomr1.
As for a list of needed changes... that's going to take a while.
But right now, I can think of ddsom -> ddsomr1 and chukatai -> chukataj.
Not really sure as to which version these changes where made.
As for a list of needed changes... that's going to take a while.
But right now, I can think of ddsom -> ddsomr1 and chukatai -> chukataj.
Not really sure as to which version these changes where made.
- Barry Rodewald
MARP Assistant Web Maintainer

MARP Assistant Web Maintainer
