...... I can't believe that new score for Set 2.... UNBELIEVEABLE... I never even figured the game went that high... although it recycles Trips 5-8 only faster and deadlier everytime...
The rivetting insane luck on Level 75 with the bonus Pac-Lifegiver... the Vibrating Pac-Man on level 77... The intriguing bug on the locked door mansions.... [Bouncy Bouncy]...
But this leads me to 1 question.... does this game have an end? Like reach Level 100 and you're done? Or does it go on infinitely and it depends on your skill?
Kelly
Pac-Land
Moderators: mahlemiut, seymour, QRS
- Mr. Kelly R. Flewin
- MARP Knight
- Posts: 317
- Joined: Thu Jul 18, 2002 4:59 am
- Location: Somewhere over the Rainbow
Pac-Land
Just a gaming junkie looking for his next High Score fix.
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Defcon=7
Very nice work MASA
.jp got new splendid play.
If you have enough Japanese language skill, then read
http://www.nsknet.or.jp/~otayan/lockon/pacland.html
This page has all LEGENDs about pac-land.
This page says
1 PAC LAND has 8th digit (10s of millions)
2 Game will stop at the 256th EXTRA score. (25,480,000 is the limit score)
3 After 256 round, round turn to 1.
4 Trip display has only "2" digits. 100th trip (round 397-400=141-144 of second loop) will be written Trip 0.
5 If you start by Trip 5 (round 17), after clear 105 th trip (420 round=164 of second loop), clear bonus will be given again. (400,000 points+4 extra pac men)
Very nice work MASA

.jp got new splendid play.
If you have enough Japanese language skill, then read
http://www.nsknet.or.jp/~otayan/lockon/pacland.html
This page has all LEGENDs about pac-land.
This page says
1 PAC LAND has 8th digit (10s of millions)
2 Game will stop at the 256th EXTRA score. (25,480,000 is the limit score)
3 After 256 round, round turn to 1.
4 Trip display has only "2" digits. 100th trip (round 397-400=141-144 of second loop) will be written Trip 0.
5 If you start by Trip 5 (round 17), after clear 105 th trip (420 round=164 of second loop), clear bonus will be given again. (400,000 points+4 extra pac men)
DEFence CONdition
WAR 1<< >>7 PEACE
WAR 1<< >>7 PEACE