macmame 0.66 released!

General discussion on MAME, MARP, or whatever else that doesn't belong in any of the other forums

Moderators: mahlemiut, seymour, QRS

User avatar
mahlemiut
Editor
Posts: 4191
Joined: Mon Feb 04, 2002 10:05 pm
Location: New Zealand
Contact:

Post by mahlemiut »

As I have said before, older versions of MAME won't compile with the newest versions of GCC.

However, I did get an old(ish) version to compile in Visual C++ 5.0. I think it was 0.59, using the VCMAME project files, and a few changes needed to the inline asm as VC++ 5.0 doesn't like pentium instructions in there. Later versions, though, won't work due to Internal Compiler Errors. Also, I have long since deleted it too.

I could upgrade to v6.0, I suppose, but it's not exactly cheap ($500). I can't use VC++ .NET, it requires Win2k/XP.

I don't have the HD space to store multiple versions of GCC (I have four already - DJGPP for DOS, MingW for Win32, and two versions for Linux (2.95, and 3.0.2), not to mention numerous MAME versions. Compiled versions of each port of AlphaMAME that I do takes up over 200MB for each version. I have about 500MB space left. :(
- Barry Rodewald
MARP Assistant Web Maintainer
Image
Post Reply