Camel Try Warp trick

Discussion about MARP's regulation play

Moderator: BBH

Should the Camel Try "Warp trick" be allowed ?

Poll ended at Fri Mar 14, 2003 10:50 am

Yes
7
28%
No
18
72%
 
Total votes: 25

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BBH
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Post by BBH »

Novice wrote: you are SO RUDE.
but never permit impoliteness.
Pot.
Kettle.
Black.
LN2
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Post by LN2 »

Novice wrote:Defcon= 1
my skill and knowledge do not reach his level.
As for juckmakers like 3 of you insulting him,
is equal the children insult the adult.

you are SO RUDE.
Yes, your skill isn't even close to his skill doing the trick..even though the trick itself doesn't really require a lot of skill. His technique for warping is essentially identical to how I figured out how to do it....the key is to have the ball in motion.

Where did I insult this other player though? I haven't said anything about him or his inp. His inp is a tons better demonstration of the trick though and how much it is playing the game dishonestly.
juckmakerslike 3 of you
ok, that seems like an insult of us by you Novice...when I hadn't insulted him at all.

Overall it still was a quite boring inp to watch. That is cuz using the trick makes Cameltry a boring game. That isn't an insult to anyone.
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Francois Daniel
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Re: RE

Post by Francois Daniel »

QRS wrote:I still think that stuff like that belongs on the tips and trickspage though. Why? well it turns the game into something completly different.
Don´t take me wrong on this.. Like I said before, I love to see things like that, but for a site like this I don´t think they fit into the ordinary category.
Great skill though. In THAT category of playing the game.

Just my opinion.
Don't understanding me. I'd like to see tricks too. And its always amaze me that some guys find that kind of tricks. I said the trick is easy to make. I never said make 9 999 999 is easy and I think the player who made it, is a great player. I agree with Anders, the trick turns the game in another one.

Surely it's the Spirit of Out Camel Try somewhere ;)

Francois
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Skyline
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Post by Skyline »

Although I doubt that anyone cares anymore, the "No" votes have it. The trick is bannededed.... Hell I don't care either. :D
「シューティング ラブ。」
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Chad
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Post by Chad »

special rules are finally setup.
-skito
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The TJT
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Post by The TJT »

Those rules sound somewhat confusing. All u could say is: no going through walls.
(Now it looks like you can go through walls(shortcut for save time), and only bumber leech at sweet spot is not allowed)

Sorry for me being so(insert word),

Tommi
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Post by Chad »

ah crap, i have to edit like 15 splits special rules again, oh well maybe in another 2 months :) It does say no WARPing for which was a confusing term from the start and could be interpreted as anything including skiping walls.
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Post by LN2 »

I think it's clear enough.
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Post by Chad »

since the regulation game is scored by points and not time: can you actually "leech" more points by warping solid walls to gain time bonuses rather than warping just for unassisted leeching? If not then it's proly ok.
-skito
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Post by LN2 »

Chad wrote:since the regulation game is scored by points and not time: can you actually "leech" more points by warping solid walls to gain time bonuses rather than warping just for unassisted leeching? If not then it's proly ok.
yes you can....and then use that extra time to leech more points in permitted areas breaking more blocks or hitting bumpers more.

...so warping at all through/onto any walls/boundaries of the courses is what is banned....whether they leech from doing it or not.

Even if they don't leech blocks or bumpers at all, the time saved from a few warps still will add additional score from the time bonuses at the end of each level of a course.
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