WCC2 week 2:Phozon (phozon)
Moderator: NotMan
- Phil Lamat
- Regulation Coordinator
- Posts: 2076
- Joined: Wed Mar 06, 2002 9:19 am
Here, since I'm currently having a problem with something, I'll give the run down on scoring.
You can see that there are four colors total that come out of each of the four corners, and they always come out of the same corner. Also, you might have noticed numbers after you connected them to yourself "30x1" "30x4" and stuff like that. The way these work is by connecting the same colors. The more of the same color you connect, the more the multiplier goes up. This multiplier goes up to 30x128 after you connect 8 (I think), and it maxes out at "4000" once you connect 9. So, if you connect 9+ it will still be 4000.
Leeching. Yes, this game has indefinite leeching. It isn't hard at all the execute, and some of the later stages allow you to get plenty of points with the leeching. All's you have to do is let the counter on the bottom run out (which is how many Moleks you have left to attach to your chemic). Once that runs out, it says level not cleared, and as far as I can tell, this is infinite. Also, after it resets the level, it mixes up your moleks that you currently have on your chemic. That means, that sometimes you could have many of the same color already connected when you start the level, which allows you to get a larger multiplier more quickly.
Did I use this for 400K+? No.
You can see that there are four colors total that come out of each of the four corners, and they always come out of the same corner. Also, you might have noticed numbers after you connected them to yourself "30x1" "30x4" and stuff like that. The way these work is by connecting the same colors. The more of the same color you connect, the more the multiplier goes up. This multiplier goes up to 30x128 after you connect 8 (I think), and it maxes out at "4000" once you connect 9. So, if you connect 9+ it will still be 4000.
Leeching. Yes, this game has indefinite leeching. It isn't hard at all the execute, and some of the later stages allow you to get plenty of points with the leeching. All's you have to do is let the counter on the bottom run out (which is how many Moleks you have left to attach to your chemic). Once that runs out, it says level not cleared, and as far as I can tell, this is infinite. Also, after it resets the level, it mixes up your moleks that you currently have on your chemic. That means, that sometimes you could have many of the same color already connected when you start the level, which allows you to get a larger multiplier more quickly.
Did I use this for 400K+? No.
For each Chemic you throw away, one is added to the bottom row. Throw away the 'bonus' chemics that allow you to damage the bubbles & they will come back... more points to be had. (Sorry for the lack of game jargon, but I'm new to the game.)
I am disappointed at not seeing this 400k game though. I'd love to see my ass whooped.
I am disappointed at not seeing this 400k game though. I'd love to see my ass whooped.

Results
Week 2 is just ended
Phozon Ranking:
JoeyL21988 (jvl) 396480
Barthax (pm) 192700
Phil Lamat (phi) 163010
SJK (sjk) 161610
LeClaqueurFou (lcf) 54720
Frankie (ztt) 41760
General Ranking:
_SEANCE_ (pc) 10
JoeyL21988 (jvl) 10
QRS (qrs) 6
LeClaqueurFou (lcf) 6
Barthax (pm) 6
Phil Lamat (phi) 6
Frankie (ztt) 4
SJK (sjk) 3
DRN (drn) 1
Snoopy (snp) 0
Storm (kfx) 0
Phozon Ranking:
JoeyL21988 (jvl) 396480
Barthax (pm) 192700
Phil Lamat (phi) 163010
SJK (sjk) 161610
LeClaqueurFou (lcf) 54720
Frankie (ztt) 41760
General Ranking:
_SEANCE_ (pc) 10
JoeyL21988 (jvl) 10
QRS (qrs) 6
LeClaqueurFou (lcf) 6
Barthax (pm) 6
Phil Lamat (phi) 6
Frankie (ztt) 4
SJK (sjk) 3
DRN (drn) 1
Snoopy (snp) 0
Storm (kfx) 0