Golden Era Game of the Week 7/29/06: Domino Man
Moderators: Marco Marocco, Weehawk
Golden Era Game of the Week 7/29/06: Domino Man
Golden Era Game of the Week
See introduction here
The Game: Domino Man
romname: domino
Screenshot:
(click to see current MARP scores)
Reward: $50 (usd)
Deadline for submission to MARP: August 4, 2006 2359 hours GMT
Further Bounty: none
Yeah, yeah, I know. The world record holder on this title is a frequent GEGOTW participant. I can't avoid games that Don Hayes holds the record on forever...at the rate he's going he may hold all of them eventually!
Robert Mruczek's write-up on Don setting the arcade machine record:
http://www.twingalaxies.com/forums/viewtopic.php?t=1411
FAQ is available here.
Wikipedia entry here.
Random prize: One player scoring in excess of 100,000 points, selected randomly from those who do, will receive a nice set of Golden Era Game of the Week dominoes:
Custom-made by Puremco, the only remaining manufacturer of dominoes in the United States.
Use WolfMAME .101 or .106 (note well: if you use .101, the recording must not have been made prior to this announcement in order to be eligible for any GEGOTW consideration.)
On Deck game: Jr. Pac-Man
See introduction here
The Game: Domino Man
romname: domino
Screenshot:
(click to see current MARP scores)
Reward: $50 (usd)
Deadline for submission to MARP: August 4, 2006 2359 hours GMT
Further Bounty: none
Yeah, yeah, I know. The world record holder on this title is a frequent GEGOTW participant. I can't avoid games that Don Hayes holds the record on forever...at the rate he's going he may hold all of them eventually!
Robert Mruczek's write-up on Don setting the arcade machine record:
http://www.twingalaxies.com/forums/viewtopic.php?t=1411
FAQ is available here.
Wikipedia entry here.
Random prize: One player scoring in excess of 100,000 points, selected randomly from those who do, will receive a nice set of Golden Era Game of the Week dominoes:
Custom-made by Puremco, the only remaining manufacturer of dominoes in the United States.
Use WolfMAME .101 or .106 (note well: if you use .101, the recording must not have been made prior to this announcement in order to be eligible for any GEGOTW consideration.)
On Deck game: Jr. Pac-Man
John Cunningham (JTC)
- destructor
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- TRB_MetroidTeam
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Sunday's bonus points to Don Hayes
Are those graphical anomalies in the bully sprite on levels 20 and 21 normal?
No time limit this week. Marathon away. Probably next week too.
Eligible for the random prize:
Don Hayes
LeClaqueurFou@jvrm.net
Potante
Are those graphical anomalies in the bully sprite on levels 20 and 21 normal?
No time limit this week. Marathon away. Probably next week too.
Eligible for the random prize:
Don Hayes
LeClaqueurFou@jvrm.net
Potante
John Cunningham (JTC)
Nope, but I have seen it happen on occasion on other levels.Are those graphical anomalies in the bully sprite on levels 20 and 21 normal?
Marathon?? Not likely...level 21 can easily kill off 5, 10, 15 or all of your free men, and it repeats every 6 boards.No time limit this week. Marathon away. Probably next week too.
I thought it wasn't over an hour, but looking at the inp file size it looks like it was just over an hour. The inp file is 2,673,780 bytes and I think I recorded it with AlphaMAME 69. Looking at the pattern of data in the inp, it looks like each frame is 23 bytes, and the game runs at 30 fps so that would mean the game took about 64 minutes.Well, that's one reason I'm willing to forego the usual one-hour time limit.
Your MAME record submission at TG wasn't over an hour long?
But, I agree that a one-hour time limit likely won't be necessary.
- Marco Marocco
- MARPaltunnel Wrists
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- Location: Trieste - Italy
I never said it didn't record past a million, just that I felt like stopping at the highest "displayable" score, meaning the highest that can be shown on the high score table I'll have to check what happens if two scores on the high score table match exactly...on some games, the new score goes above the old one (Millipede and Tron do this), but others the new score goes below (like Centipede and Dig Dug) so once the max score is there it can't be beaten unless the high score table is reset.I'm a little confused -- didn't the world record go past a million? If it doesn't record, how do you know what the score is?
The score does roll over at 1M, but has one odd effect that I don't recall seeing on other games. When the score actually rolls, the game only updates the digits in the score that it thinks it needs to so the first few digits of player's score do not get cleared out or overwritten. This fixes itself when you go to a new screen as the whole screen is repainted.
Tuesday's bonus points to Don Hayes.
Eligible for the random prize:
Don Hayes
LeClaqueurFou@jvrm.net
Potante
Eligible for the random prize:
Don Hayes
LeClaqueurFou@jvrm.net
Potante
John Cunningham (JTC)