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Instructions for changing game settings

Posted: Tue Dec 12, 2006 3:25 am
by mahlemiut
Seeing as a few people are having trouble with changing game settings, I've written some instructions to help them out.


Instructions for changing T10 game settings:

Games that use DIP switches (popeyef, szaxxon, mario):
Start MAME, then go to MAME's menu (TAB key), select DIP switches. Change the setting(s) you need to, then exit the menu, and then exit MAME. Start MAME with recording enabled, making sure that you are loading the relevant cfg file for the game. If you are using a record/playback script, then you might want to make a separate version of it that doesn't move or delete the cfg file, for use with these games.
At the beginning of recording, it would be wise to check that your DIP switch settings are correct, but remember that you can't change them at this point, as most games only read the DIP switches at initial boot time.

Games that use NVRAM to store settings (dstlk, wacko):
As NVRAM is not allowed to be used, for playbackability reasons, you must change game settings at the beginning of your recording. You will see the changes made on playback as well, so it is quite obvious if it hasn't been done.

For Darkstalkers:
Once the intro begins, push F2 to enter service mode. Select "System Configuration" from the menu, then change "Game Difficulty" to "8 Hardest". Select "Exit" using the 1P button, then "Exit" again. You can now insert a coin and start play.

For Wacko:
As quickly as possible, open MAME's DIP switch menu, and enable "Service Mode", you should get a service menu at this point. Using the left joystick controls, select "Machine Setup", and set "1st Extra Man" to "20000 points", and "Additional Man Every" to "60000 points". Select "Exit". Go back to the game by pushing F2, then insert a coin and start playing.

Posted: Tue Dec 12, 2006 4:58 am
by sawys
The reasons for dstlk and wacko are enough for me to not participate this year.

I don't like loosing time changing settings.

Good luck.

Posted: Tue Dec 12, 2006 6:22 am
by LN2
is that wacko sequence recorded?

I didn't think key(tab by default) to enable the mame game menu was recorded.

Posted: Tue Dec 12, 2006 5:18 pm
by mahlemiut
TAB won't be, as that's a MAME function, but the actual change in the DIP switches will be.

NVRAM

Posted: Tue Dec 12, 2006 7:42 pm
by RichyS
Hello all,

I'm not a regular poster here, but am enjoying the MARP T10 tournament, so excuse my lameness in not knowing this for certain:

As NVRAM causes problems with playback, is there any reason why I shouldn't just delete the entire contents of my NVRAM folder before I play?

Got a PB of about double my previous best on Wacko yesterday that wouldn't play back......

Bugger

Cheers in advance, and I look forward to getting supremely tonked by one and all :)

RichyS

Posted: Tue Dec 12, 2006 8:13 pm
by LN2
richy, sure, that would be one way to do it...

you could even add that to your batch file if you use a batch file and use the CLI version.

however, whether using the CLI or GUI version of wolfmame, you can use the option of no nvram usage.

then it won't matter whether you have a nvram file or not.

for some games, it actually can be a way to still store your best.
I have found that on playback of inps, the score is saved to the nvram file....so you at least have your best shown in the table for the nvram when you want to see it. :P

...but not used when you actually play/record.

I use the args:

-fs 0 -noallownvram -nocheat

when I record.

In the GUI, you can set all of these also...or in the mame.ini file also.

Re: NVRAM

Posted: Tue Dec 12, 2006 10:03 pm
by The TJT
RichyS wrote: Cheers in advance, and I look forward to getting supremely tonked by one and all :)

RichyS
What is tonked?!
8-[

Re: NVRAM

Posted: Tue Dec 12, 2006 10:51 pm
by Weehawk
RichyS wrote:As NVRAM causes problems with playback, is there any reason why I shouldn't just delete the entire contents of my NVRAM folder before I play?
WolfMAME 101 disregards NVRAM when playing back and when recording. There is no need to take any such action.

Posted: Tue Dec 12, 2006 11:58 pm
by BeeJay
Tonked = well and truly beaten by a large margin. :)

Cheers,
BeeJay.

Re: NVRAM

Posted: Wed Dec 13, 2006 1:48 am
by mahlemiut
Weehawk wrote:WolfMAME 101 disregards NVRAM when playing back and when recording. There is no need to take any such action.
Do note that 0.107 and later doesn't ignore NVRAM on record/playback. It is recommended to use -nvram_directory NUL on the commandline (or set the NVRAM directory to NUL in the GUI), or for 0.110 and later, use the included record and playback batch files.

Posted: Wed Dec 13, 2006 4:33 pm
by RichyS
Thank you all.

Beejay - I couldn't have defoned 'tonked' better myself :)

RichyS

Posted: Wed Dec 13, 2006 10:42 pm
by LN2
man, I got slapped by a fish.

Posted: Thu Dec 14, 2006 8:55 am
by DRN
TJT wrote:What is tonked?!
It's a Welsh thing :wink: