Search found 1208 matches

by tar
Fri Nov 01, 2013 12:26 pm
Forum: Regulation Play
Topic: Brave Blade
Replies: 2
Views: 3540

Re: Brave Blade

in windows you can highlight,copy and paste the parameters of the run commands for mame in the dos box into the start menu/ all programs/accessories/command prompt it will give you an audit for the rom you have typed-in from there you can unzip rom files and do some comparisons side by side on the d...
by tar
Tue Oct 29, 2013 12:18 pm
Forum: Playbackability
Topic: 20pacgalr1-pac
Replies: 8
Views: 4494

Re: 20pacgalr1-pac

galaga http://replay.marpirc.net/inp/0/8/1/dyo_20pacgalr1-gal_1679280_wolf150.zip goes to 38,000 with default nvram does not even start without nvram file http://replay.marpirc.net/inp/b/1/b/dyo_20pacgal-gal_449740_wolf150.zip 34,000 http://replay.marpirc.net/inp/2/e/7/dyo_20pacgalr0-gal_666870_wol...
by tar
Mon Oct 28, 2013 12:35 pm
Forum: Playbackability
Topic: Corrupted INP
Replies: 3
Views: 2423

Re: Corrupted INP

you may have hit the windows key and only minimized mame
make sure to hit the escape key to terminate a game
by tar
Sun Oct 13, 2013 2:33 pm
Forum: General
Topic: Crazy Kong (ckong) scores?
Replies: 9
Views: 7558

Re: Crazy Kong (ckong) scores?

by tar
Fri Oct 04, 2013 11:40 am
Forum: General
Topic: MAME Frontends
Replies: 3
Views: 4078

Re: MAME Frontends

I know of version mame127 that is set-up with the same features as wolf106
it sports an orange icon of d.k. junior
by tar
Wed Oct 02, 2013 11:53 am
Forum: Playbackability
Topic: frenzy
Replies: 7
Views: 5978

Re: frenzy

ceh wrote: crank up that "Intruder Alert" tar!-skito
okay , will do
also delete nvram
by tar
Tue Oct 01, 2013 11:44 am
Forum: Playbackability
Topic: frenzy
Replies: 7
Views: 5978

Re: frenzy

http://replay.marpirc.net/inp/8/e/a/htc ... olf148.zip
desync at 31,000
ends in 32,000 range
by tar
Tue Oct 01, 2013 11:40 am
Forum: Regulation Play
Topic: Flying Tiger
Replies: 4
Views: 4236

Re: Flying Tiger

i quit watching after about 20 or 30 million
is this the one where the counter rolls over every 6 or 7 million?
seems i watched a game recently that does that
by tar
Sat Sep 21, 2013 11:39 am
Forum: General
Topic: Problems getting Marp pages to load
Replies: 36
Views: 28361

Re: Problems getting Marp pages to load

i agree , yesterday it was slow
today it is back to normal.
by tar
Sat Sep 14, 2013 11:55 am
Forum: Playbackability
Topic: Space Invasion
Replies: 12
Views: 6816

Re: Space Invasion

my point is that you listed the 40k sisv game as being for wolf149,
it works for wolf106 instead.
an edit is needed in order to be correct
by tar
Thu Sep 12, 2013 2:53 pm
Forum: Playbackability
Topic: Space Invasion
Replies: 12
Views: 6816

Re: Space Invasion

I watched lord gaz's 40k space invaders using wolf88
I viewed you color invaders .inp using wolf 106
both playback to the right amounts
by tar
Tue Sep 10, 2013 2:44 pm
Forum: Playbackability
Topic: mp_gaxe2
Replies: 4
Views: 13915

Re: mp_gaxe2

Desyncs late in the game , around 90,000 frames
don't know if hitting F10 , F11 made a differance or not
his mega-tech game of same name works 'til the end but speed is less than 90%
by tar
Fri Aug 23, 2013 2:41 pm
Forum: General
Topic: Problems getting Marp pages to load
Replies: 36
Views: 28361

Re: Problems getting Marp pages to load

working again , hope it stays this way
by tar
Mon Aug 19, 2013 7:41 pm
Forum: Regulation Play
Topic: puckman
Replies: 13
Views: 14291

Re: puckman

http://marp.retrogames.com/inp/f/b/6/pp ... olf149.zip
it plays to correct amount
i noticed you were able to speed up the player from time to time.
How did you do it ?
by tar
Fri Aug 16, 2013 2:40 pm
Forum: Regulation Play
Topic: puckman
Replies: 13
Views: 14291

Re: puckman

pacuman , pacmansp
dip switch settings set to 5 men
after watching kernzy's .inps
of the above mentioned games use the same number of lives
in his recordings
thanks skito for the score fix.