Search found 36 matches

by el wil
Fri Mar 20, 2009 7:43 pm
Forum: Regulation Play
Topic: Special Rule for Astropal.
Replies: 7
Views: 3587

Re: Special Rule for Astropal.

O.K Chad! I understand that the game crashes after the first stage, but I do not understand why, can not put a particular rule, so that you can try to make the maximum possible score, just playing in the first stage, I think Until this game, do you mind to function properly, this rule is especially ...
by el wil
Thu Mar 19, 2009 3:08 pm
Forum: Regulation Play
Topic: Special Rule for Astropal.
Replies: 7
Views: 3587

Re: Special Rule for Astropal.

O.k :( I think I made the perfect stage and it was almost impossible to make more points or to repeat the game I did. With Wolf 130,the maximum points is 9990 after that score,the game back to 0 points!! 8O My question is: When the marker score back to zero points, I lose points, or continue to add?
by el wil
Wed Mar 18, 2009 4:08 pm
Forum: Regulation Play
Topic: Special Rule for Astropal.
Replies: 7
Views: 3587

Special Rule for Astropal.

Hello people! Special rule for Astropal because I made my score on just one phase. The new score was playing in more than one phase. So I think this: Astropal special rule: Get as many points as possible, only the first phase I think it's not just overcome my score, playing in several phases. What d...
by el wil
Fri Feb 20, 2009 8:29 pm
Forum: General
Topic: war mission?
Replies: 8
Views: 13474

war mission?

Hi guys! Long time looking for a game, the end of the 80s. ](*,) I remember that this game had the name of war mission. Scroll vertical. The aircraft was an advanced prototype using two shots. One shot to destroy the "bad" flying (airplanes, helicopters, etc). The other shot is used to des...
by el wil
Wed Feb 11, 2009 4:40 pm
Forum: Regulation Play
Topic: Jack Potten's Poker
Replies: 14
Views: 5416

Re: Jack Potten's Poker

Phil brought up not so loudly before that there is an issue of accuracy, that i agree with all my heart. marp strives to store recordings of games that are accurately represented. The Old Jack game was not an accurate representation in mame of the game, regardless if it is more difficult or not. (r...
by el wil
Tue Feb 10, 2009 8:01 pm
Forum: Regulation Play
Topic: Jack Potten's Poker
Replies: 14
Views: 5416

Re: Jack Potten's Poker

Bad example ... you're right Phil. :-k The good example is this: [-o< Imagine that when you play with wolfmame 0130 with all clones of buena suerte, could not use double up. It's the same example, but in reverse, which I explained the game Jack Potten's Poker. I think it is unfair and easist way to...
by el wil
Tue Feb 10, 2009 7:57 pm
Forum: Regulation Play
Topic: Jack Potten's Poker
Replies: 14
Views: 5416

Re: Jack Potten's Poker

I respect your opinion too. Rules are very welcome here when there is clear difference in competition. But I have to agree to disagree :) Surly there are some games exist that do not use the double up that are in the game by default? Of course Chad. In Wolfmame 0.128, when you play the game Jack Po...
by el wil
Sun Feb 08, 2009 12:49 pm
Forum: Regulation Play
Topic: Jack Potten's Poker
Replies: 14
Views: 5416

Re: Jack Potten's Poker

whether it is by chance with the cards or with a flip of the coin it is close to the same thing being "randomly" lucky. In my humble opinion, i don't think special rules are going to work well. If the game has a double up possibility then use it if you want to gamble, otherwise find a gam...
by el wil
Sun Feb 08, 2009 12:39 pm
Forum: Regulation Play
Topic: Jack Potten's Poker
Replies: 14
Views: 5416

Re: Jack Potten's Poker

Bad example ... you're right Phil. :-k The good example is this: [-o< Imagine that when you play with wolfmame 0130 with all clones of buena suerte, could not use double up. It's the same example, but in reverse, which I explained the game Jack Potten's Poker. I think it is unfair and easist way to ...
by el wil
Sat Feb 07, 2009 6:33 pm
Forum: Regulation Play
Topic: Jack Potten's Poker
Replies: 14
Views: 5416

Re: Jack Potten's Poker

Lord ... I think I lost time playing the game Jack Potten's Poker, with versions prior to 0129. Everyone understands that it is more difficult to score without being able to use the double up!. I vote for making special rules because the game is not the same. I think as ***PL*** Hey Phil !!... This ...
by el wil
Thu Feb 05, 2009 6:31 pm
Forum: Regulation Play
Topic: Jack Potten's Poker
Replies: 14
Views: 5416

Jack Potten's Poker

Hi guys! My advice is play Jack Potten's Poker and clones. I get all my scores, "without double up" because you can't used double up withz wolfmame0.128. In wolfmame0.129 you can use double up." I think it's very easy to overcome all my scores because Jack Potten's Poker and clones, h...
by el wil
Mon Nov 17, 2008 9:27 pm
Forum: Regulation Play
Topic: Lucky poker
Replies: 9
Views: 3993

Re: Lucky poker

Thank you very much chad :D controlled everything :wink:

I have seen that there are only 7 games of cards, between all the games archived, and that one of them is Lucky poker ....
What bad luck #-o haha.

O.k!!.... a GREETING! =D>
by el wil
Mon Nov 17, 2008 5:48 pm
Forum: Regulation Play
Topic: Lucky poker
Replies: 9
Views: 3993

Re: Lucky poker

Thanks for Chad answer, but I knew that answer. Perhaps it is because I use the Google translator, and makes a rather free translation from Spanish to English:) My question is, how can I find games that are archived? I would not want to lose more time playing games that have been filed. Thanks guys!
by el wil
Sat Nov 15, 2008 6:38 pm
Forum: Regulation Play
Topic: Lucky poker
Replies: 9
Views: 3993

Re: Lucky poker

Ups!!..... :lol: #-o :oops: .

Sure is easy, but I did not like watching, gaming Marp, which have been archive.

Will you please explain?

Thanks!.
by el wil
Sat Nov 15, 2008 12:02 pm
Forum: Regulation Play
Topic: Lucky poker
Replies: 9
Views: 3993

Lucky poker

Hi, I propose to start the game with 10 credits, because at first hand, never gets award

The game ends when you press the ESC key or the credits reach 0. What think?.
A greeting.