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Search found 3854 matches
- Tue Jan 05, 2021 6:23 pm
- Forum: General
- Topic: MARP hosting - UPDATE 2020-03-14
- Replies: 39
- Views: 76152
- Sun Nov 15, 2020 5:11 pm
- Forum: Playbackability
- Topic: Espgaluda II
- Replies: 3
- Views: 8652
Re: Espgaluda II
Sounds like what I get.
- Sat Nov 14, 2020 2:02 am
- Forum: Playbackability
- Topic: Espgaluda II
- Replies: 3
- Views: 8652
Espgaluda II
http://replay.marpirc.net/inp/5/f/d/jav ... olf225.zip
Appears to lose sync for me towards the end, scores around 139m(ish).
Can someone running Windows try this one out?
Appears to lose sync for me towards the end, scores around 139m(ish).
Can someone running Windows try this one out?
- Sat Jul 18, 2020 10:52 pm
- Forum: General
- Topic: Illegal usage of MARP content on YT channel
- Replies: 19
- Views: 33047
Re: Illegal usage of MARP content on YT channel
About to start another MARP Showcase stream if anyone is interested, and doesn't mind 3+ hours of Bubble Bobble...
https://www.twitch.tv/mahlemiut
VOD available here: https://www.twitch.tv/videos/684089444
https://www.twitch.tv/mahlemiut
VOD available here: https://www.twitch.tv/videos/684089444
- Mon Jun 29, 2020 7:28 pm
- Forum: Playbackability
- Topic: It's easier to call this "snpb - random"
- Replies: 30
- Views: 66532
Re: It's easier to call this "snpb - random"
Without specifically looking at the recent INPs in question, based on what I've read so far, that he must have some background process stealing lots of CPU time at certain times, as MAME seems perfectly capable of catching up as it is designed to do. He'd need to find what application is doing it, a...
- Sat Jun 27, 2020 11:58 pm
- Forum: Playbackability
- Topic: It's easier to call this "snpb - random"
- Replies: 30
- Views: 66532
Re: It's easier to call this "snpb - random"
TK tells me: For anyone who will play these games speed is 99-100%. Other recordings of saulonpb have 99-100%. So its not about weak hardware, its about software. Besides saulonpb has a great past in cheating. If you allow him to go on this way, he will really go on this way. At least in all his fut...
- Tue May 12, 2020 7:23 pm
- Forum: General
- Topic: Differences between INP versions
- Replies: 1
- Views: 4938
Re: Differences between INP versions
There's extra info stored in the header, but done in a way that should be backwards compatible to regular MAME. The difference in INP version number also makes it easier to determine which was used to make the INP.
- Tue Mar 31, 2020 6:38 pm
- Forum: General
- Topic: Emulating other systems?
- Replies: 2
- Views: 7576
Re: Emulating other systems?
I mostly just use MAME for everything (including computer/console stuff), although I have Mednafen, VICE, Dolphin and PCSX2 installed, too. I only have Retroarch installed for the auto-translation service it has, but since Retroarch is just a frontend with a collection of other emulator cores, I'd r...
- Thu Mar 26, 2020 6:23 pm
- Forum: General
- Topic: How to View INP?
- Replies: 1
- Views: 6539
Re: How to View INP?
How is it being run otherwise, such that options are set differently? You could try other renderer backends, either -video opengl or -video bgfx BGFX itself supports various graphic APIs, via the -bgfx_backend option, either d3d9 (Windows only), d3d11 (Windows only), opengl, gles, metal (OS X only),...
- Sat Feb 15, 2020 7:26 am
- Forum: Regulation Play
- Topic: Request: WolfMAME Linux Binaries
- Replies: 19
- Views: 32152
Re: Request: WolfMAME Linux Binaries
Source download seems to work via the Wayback Machine https://web.archive.org/web/20090308015400/http://x.mame.net/download.html I don't think I did upload the source diff anywhere (unless I forgot that I did, although I suppose I must have if someone's updated it) I don't think I can enable the fil...
- Fri Feb 14, 2020 5:10 pm
- Forum: Regulation Play
- Topic: Request: WolfMAME Linux Binaries
- Replies: 19
- Views: 32152
Re: Request: WolfMAME Linux Binaries
You'll probably want an older GCC (about 4.x). XMAME doesn't use SDL, from what I remember.
I'm not sure on any other dependencies, but what documentation there is, should be in the XMAME source package.
I'm not sure on any other dependencies, but what documentation there is, should be in the XMAME source package.
- Thu Feb 13, 2020 5:05 pm
- Forum: Regulation Play
- Topic: Request: WolfMAME Linux Binaries
- Replies: 19
- Views: 32152
Re: Request: WolfMAME Linux Binaries
I wouldn't really recommend 0.106, since it is woefully out of date (and I can't run it, due to missing 32-bit outdated libraries, unlike current MAME where most libraries are compiled in) I forget exactly when it happened, but there was a bugfix to consistently handle diagonals on 4-way joysticks, ...
- Wed Feb 12, 2020 5:17 pm
- Forum: Regulation Play
- Topic: Request: WolfMAME Linux Binaries
- Replies: 19
- Views: 32152
Re: Request: WolfMAME Linux Binaries
Arch is currently on GLIBC 2.31 (I update once a week, so haven't upgraded to that yet), 2.30 has been used since September. I seem to remember there is a way to static link glibc, which will remove the dependency on modern glibc. Qt5 is not strictly required, it is used just for the debugger. MAME ...
- Mon Feb 10, 2020 5:37 pm
- Forum: Regulation Play
- Topic: Request: WolfMAME Linux Binaries
- Replies: 19
- Views: 32152
Re: Request: WolfMAME Linux Binaries
I think Dreamhost have disabled doing a file list when there is no index page. Files should still be available, though. As far as distros go, I use Arch Linux, which pretty much lets you setup the type of environment you want. It's not really a distro for those unfamiliar with Linux, however. But yo...
- Fri Dec 27, 2019 5:14 pm
- Forum: General
- Topic: Wolfmame on Android and/or Raspberry
- Replies: 6
- Views: 18065
Re: Wolfmame on Android and/or Raspberry
Pi should be doable, it should just build and run fine (hopefully). Cross-compiling would probably be more efficient if you can get that set up.