Search found 642 matches
- Fri Aug 30, 2002 11:49 pm
- Forum: Regulation Play
- Topic: MARP Rule Change -- Broken "non-working" Games
- Replies: 39
- Views: 17852
Some games will be restored...
Kale, thanks for the through analysis! I think based on this latest info, comments from this thread, and what I've seen... I will keep the following games archived: *astrob1 "Astro Blaster (version 1)" *bking2 "Birdie King 2" *chqflag "Chequered Flag" *chqflagj "Ch...
- Wed Aug 28, 2002 12:13 am
- Forum: Regulation Play
- Topic: MARP Rule Change -- Broken "non-working" Games
- Replies: 39
- Views: 17852
Tommi, there's no need for you to be a prick. Editors cannot just make up new rules. What happened here was that at least 5 of 7 editors supported the ideas and the two motions PASSED. If we asked players to vote we'd have 150 polls and hundreds of different opinions. Somebody (the MARP Editors) hav...
- Tue Aug 27, 2002 1:02 am
- Forum: Regulation Play
- Topic: MARP Rule Change -- Broken "non-working" Games
- Replies: 39
- Views: 17852
MARP Rule Change -- Broken "non-working" Games
The editors of MARP have passed the following rule change: Effective immediately all games declared by MAME Development to be "non-working" will be placed in the archive area. The games are denoted by an extra message during start up: "There are known problems with this game. Type OK ...
- Mon Aug 26, 2002 10:30 pm
- Forum: Regulation Play
- Topic: MARP Rule Change -- Polls & Public Voting
- Replies: 0
- Views: 1704
MARP Rule Change -- Polls & Public Voting
The editors of MARP have passed the following rule change: Effective immediately any new public voting polls will require a 2/3 majority for passage. It is also recommended that at least 2 votes have been submitted per poll option. That is if there are 2 options, a minimum of 4 votes is needed; 3 op...
- Sun Aug 25, 2002 1:22 am
- Forum: Regulation Play
- Topic: pspikes, pspikesk, svolly91
- Replies: 7
- Views: 4430
pspikes --> pspikesk
All pspikes recordings made prior to MAME 0.61 have been moved to pspikesk...
- Wed Aug 14, 2002 10:54 am
- Forum: Regulation Play
- Topic: phoenix & clones bug
- Replies: 21
- Views: 11438
- Mon Aug 12, 2002 10:20 pm
- Forum: Regulation Play
- Topic: Baseball Scoring System - Second Round.
- Replies: 23
- Views: 14464
:idea: I think we need to run this again one last time. I would add one more scoring system, probably Phil Lamat's suggestion (same system used for soccer games). I would also like to let this run for 14 days or longer and expect a minimum total vote of 20 (whichever comes first). On a similar note,...
- Sun Aug 11, 2002 11:11 am
- Forum: Regulation Play
- Topic: ...another disallow-easy-mode poll (Puyo Puyo)
- Replies: 17
- Views: 9557
Yeah, I know easier modes give less points than harder ones, which brings up the point: WHY BOTHER WITH THE EASIER MODES AT ALL, FOLKS? I've always said since day one that we should have only ONE definitive version for each game regardless of skill level, clone variations, secret entries and poweru...
- Thu Aug 08, 2002 1:18 pm
- Forum: Regulation Play
- Topic: ...another disallow-easy-mode poll (Puyo Puyo)
- Replies: 17
- Views: 9557
- Thu Aug 08, 2002 1:06 pm
- Forum: Regulation Play
- Topic: dungeonm and dungenmu
- Replies: 4
- Views: 2855
- Thu Aug 08, 2002 12:57 pm
- Forum: Regulation Play
- Topic: Rules for splitting games
- Replies: 15
- Views: 7596
pang3 - 10 levels is back!!
OK, go nuts! :D I've added the 10 level beginner mode and renamed Secret Levels to Expert. I've also spent the last two hours checking and renaming other split names as required. In summary: pang3-beg "Pang! 3 (Euro) [Beginner]" pang3j-beg "Pang! 3 (Japan) [Beginner]" pang3-nml &...
- Mon Aug 05, 2002 11:58 pm
- Forum: Regulation Play
- Topic: Rules for splitting games
- Replies: 15
- Views: 7596
Rules for splitting games
Guys (& Gals) PLEASE! We really need to cool it with the splits requests! You need to know that I will not split a game based on difficulty levels alone. Of late, three "P" games come to mind: pang3 popnpop puzzleb I am only going to create splits if the game play is SUBSTANTIALLY diff...
- Mon Aug 05, 2002 11:06 pm
- Forum: Regulation Play
- Topic: phoenix & clones bug
- Replies: 21
- Views: 11438
Phoenix & clones bug
Tommi, be careful because the way I see it you are trying to set a double standard. If you don't know that means, I will explain by example. Basically, it is perfectly OK to exploit a bug in Phoenix to a gain a huge number of disporportionate points, but at that same time in other games it is not ac...
- Mon Aug 05, 2002 10:26 pm
- Forum: Regulation Play
- Topic: Gyruss 5 men only.
- Replies: 6
- Views: 4046
- Thu Aug 01, 2002 9:32 pm
- Forum: Regulation Play
- Topic: Pop 'N Pop (Asia) [vs]
- Replies: 2
- Views: 2294