
Search found 53 matches
- Tue Jun 04, 2013 7:49 am
- Forum: General
- Topic: Hey, do we still have the IRC channel?
- Replies: 1
- Views: 3578
Hey, do we still have the IRC channel?
Hey guys, do you still have the IRC channel online? The IRC page doesn't work on MARP site, I wanted to go in there again and say hello, man I've been absent for very long
. I'll probably save my explanations for the absence, for an other time (probably in The Pit)

- Thu Dec 23, 2010 5:11 am
- Forum: Regulation Play
- Topic: Batrider Unlocks and Bootup Rank
- Replies: 2
- Views: 3752
Re: Batrider Unlocks and Bootup Rank
Regarding the service mode and restarting the game to it's original factory rank setting. Should be allowed as Zerst isn't lying about that. Most of japanese players or western players over shmups forums use that trick. If you guys don't remember my Advanced ALL replay. I used that trick there too o...
- Fri Dec 18, 2009 1:31 pm
- Forum: Regulation Play
- Topic: Battle Bakraid Boss rush
- Replies: 0
- Views: 3943
Battle Bakraid Boss rush
In my opinion there should be a branch for all bakraid romsets dedicated to the special course (named boss rush ingame) just like Batrider does. BTW I uploaded the first ALL replay on special course, it's on bkraidu romset, feel free to verify it then move it onto bkraidu-sp if possible.
- Fri Apr 03, 2009 4:31 pm
- Forum: General
- Topic: Taito G-net Emulation - important
- Replies: 9
- Views: 7813
Re: Taito G-net Emulation - important
I understand, graphics in Fullscreen 640x480 seem only to slow when there are shitload of special effects on screen or polygons are on but hey, this thing just got barely emulated so we can't expect anything much
yeah average speed on XII stag in FS 640x480 is 90-95%

- Fri Apr 03, 2009 11:28 am
- Forum: General
- Topic: Taito G-net Emulation - important
- Replies: 9
- Views: 7813
Re: Taito G-net Emulation - important
I decided to do a little research, i got myself MAMEUI32 130u2, why MAMEUI32? Because it can log all kinds of errors to a logfile (forgot what it's like on commandline in original MAME builds). So i decided to launch up XII Stag and play it until beginning of Stage 2. It turned out there are loads o...
- Tue Mar 24, 2009 5:20 am
- Forum: General
- Topic: Taito G-net Emulation - important
- Replies: 9
- Views: 7813
Re: Taito G-net Emulation - important
Yeah, flashing doesn't take too long, maybe about 5 minutes. (Longer if your CPU sucks. :)) It will run immediately after flashing is complete, so I see no reason to do anything special. Just pretend you're using an old computer and are loading a game from cassette. ;) Two optimisation options - fi...
- Mon Mar 23, 2009 2:51 pm
- Forum: General
- Topic: Taito G-net Emulation - important
- Replies: 9
- Views: 7813
Re: Taito G-net Emulation - important
1) they don't take long compared to the other games... although it could be annoying. It looks like the preloading of flashed data plan is on ice tho, so, something will have to be decided here. 2) They're likely to get slower when the sound is properly emulated (2 extra CPUs and an as of year unem...
- Mon Mar 23, 2009 10:43 am
- Forum: General
- Topic: Taito G-net Emulation - important
- Replies: 9
- Views: 7813
Taito G-net Emulation - important
I need to discuss some issues about MARP's future regarding this. Two questions: 1. Will we need to go SPI driver route (read: RF1, RF2, RFJ etc.) route to playback replays? Because it takes long to "flash" any g-net game. 2. I'm getting 80% right now on both Psyviariar Medium Unit and Rev...
- Thu Jul 24, 2008 5:23 am
- Forum: Playbackability
- Topic: Lag problems - hard problems for me
- Replies: 11
- Views: 9025
Re: Lag problems - hard problems for me
Dude, you should switch your refresh rate to monitor's highest, because too low refresh rate for monitor may cause lags
- Wed Feb 06, 2008 9:14 am
- Forum: General
- Topic: TEN YEARS OF MARP
- Replies: 24
- Views: 48492
Re: TEN YEARS OF MARP
I was 4 days too late xD because i wanted to submit batrider finish replay on anniversary, well failed but submitted it after short time after anniversary 

- Tue Feb 05, 2008 1:15 pm
- Forum: General
- Topic: TEN YEARS OF MARP
- Replies: 24
- Views: 48492
Re: TEN YEARS OF MARP
It's good to stay hereHAPPY BIRTHDAY MARP!

- Thu Dec 27, 2007 1:25 pm
- Forum: Regulation Play
- Topic: Star Force - starforc and clones
- Replies: 16
- Views: 15351
Destroy midboss during boss lol!jm2003 wrote:Its dificult even for me.
i cant hide my ship always.But you will do it with a litle bit of practise.
Marps record can be broken with this method.(waiting for cleopatras millions)
MJS ,I cant see " no ememys trick "inp.Can you explain how that trick works?
- Sun Dec 02, 2007 3:47 am
- Forum: MAME Championships
- Topic: K6 - Round 7 - Grand Final - Salamander
- Replies: 25
- Views: 24704
- Sat Nov 24, 2007 12:52 pm
- Forum: Regulation Play
- Topic: Star Force - starforc and clones
- Replies: 16
- Views: 15351
Upload elsewhere, because megaupload ANYTIME doesn't allow me to download anything due that crappy download limit per countryjm2003 wrote:Starforce:Inp wolfmameplus106
http://www.megaupload.com/?d=M3FP7G30
- Sat Nov 24, 2007 8:34 am
- Forum: Regulation Play
- Topic: Star Force - starforc and clones
- Replies: 16
- Views: 15351
Re: New trick starforce
I´ve not seen this inp and i dont know how to do it. But i do another trick,hidding my ship out of the screen. They can not kill you,but you can not kill him. You can go out to play or hide your ship again. If somebody wants a inp to see it ,ill post it. Yes, i would like to see it :D i'm a fan of ...