Search found 23 matches
- Tue May 28, 2013 8:14 pm
- Forum: Regulation Play
- Topic: Passing shot (passsht)
- Replies: 19
- Views: 15815
Re: Passing shot (passsht)
Many thanks, also for confirming my score. Just for the record, the exact formula should be: score = (level where you lose - 1)x10000 + (game difference in last match won [instead of "played", as that would be the match where the player lost])x1000 + (1000-time in seconds). Anyway, it's no...
- Sun May 26, 2013 6:49 pm
- Forum: Regulation Play
- Topic: Chelnov INPs to be moved
- Replies: 5
- Views: 5016
Re: Chelnov INPs to be moved
As HoLeCorna was my previous nick on marp (before losing the password and being forced to make a new account), I wanna say this: when I played this game with my old version of mame (m37b15), I could see only 2 romsets for it, chelnov and chelnovj, but the second one didn't work for me, so I used onl...
- Tue May 21, 2013 2:24 pm
- Forum: Regulation Play
- Topic: Passing shot (passsht)
- Replies: 19
- Views: 15815
Re: Passing shot (passsht)
Perfect, thanks. Your work is much appreciated.
No worries for my inp
I said that I'm training with this game, so I'm gonna upload a new inp, of course better than the previous one 
No worries for my inp


- Tue May 21, 2013 12:11 pm
- Forum: Regulation Play
- Topic: Passing shot (passsht)
- Replies: 19
- Views: 15815
Re: Passing shot (passsht)
I think that this new rule would be ok. Is it possible to vote for it?
- Fri May 17, 2013 12:14 pm
- Forum: Regulation Play
- Topic: Passing shot (passsht)
- Replies: 19
- Views: 15815
Re: Passing shot (passsht)
I re-up this thread as lately I've started to play this game and checked how it works. I think that the rule proposed for calculating the score (see the first post of Phil Lamat) has a failure , coz who wins better at the first level will be forced to skip some levels. That is: - let's suppose that ...
- Thu Nov 01, 2012 2:51 pm
- Forum: The Pit
- Topic: Passion for neckties
- Replies: 6
- Views: 25035
Re: Passion for neckties
iwant a higher scroe for spsce invaders the tie not just 1690 and 0 for player 1 how about this for a tie? http://forums.marpirc.net/download/file.php?avatar=2626_1351154325.jpg Unfortunately this depends on screenshots used for printing the tie. U see, they take what they can find around, hardly t...
- Wed Oct 31, 2012 1:14 pm
- Forum: The Pit
- Topic: Passion for neckties
- Replies: 6
- Views: 25035
Re: Passion for neckties
I'd wear all of them, not at once, at work with my suit!! Not that I wear a suit at work these days, but if I did I'd absolutely wear any one of those ties!!! Cheers, BeeJay. U r right one million% In fact at work I wear a suit everyday (I work in a notary office), so I can indulge my mood wearing ...
- Wed Oct 31, 2012 1:00 pm
- Forum: The Pit
- Topic: Passion for neckties
- Replies: 6
- Views: 25035
Re: Passion for neckties
Cool. I especially like that Asteroids tie, wonder how many kids nowadays would instantly recognize that it's a game tie. Also Space Invaders tie has some weird attraction... I don't know if it's silly or very very cool. =D> Thanks for ur comment :) I think that it's impossible to recognize instanl...
- Tue Oct 30, 2012 5:45 pm
- Forum: The Pit
- Topic: Passion for neckties
- Replies: 6
- Views: 25035
Passion for neckties
Who knows my real name or knows me in real, surely also knows that I'm a big fan of neckties. Well, I must clarify immediately that I'm not a fan of any kind of tie: I dislike all those common and (pretended to be) fancy ties that u can usually see around and I have instead a real passion for the so...
- Mon Oct 29, 2012 11:39 am
- Forum: Regulation Play
- Topic: Archive these games -topic
- Replies: 332
- Views: 415512
Re: Archive these games -topic
Just an easy question: is there any special reason for which "Poker Ladies" (and clones) hasn't been archived together with other gambling games? I tried to play many hands of this game, but never saw that skill is rewarded in any way. Btw, the game often teases the player proposing intere...
- Sun Oct 28, 2012 7:03 pm
- Forum: Playbackability
- Topic: Bottom of the Ninth
- Replies: 1
- Views: 2247
Bottom of the Ninth
Actually I'm focused on the "version T" of this arcade, using wolfame87u1, but seems I have some probs with this game. First of all, sometimes when I launch this game, dunno why it goes to modify the settings of my video card, changing the default rotation (90° or 180°) of the screen, so I...
- Sun Oct 28, 2012 6:45 pm
- Forum: Regulation Play
- Topic: Bottom of the ninth
- Replies: 1
- Views: 3009
Re: Bottom of the ninth
As it might be not so fair changing (better: proposing to change) the rules after some scores in the first positions have been already submitted, I would better propose a split for that game: "single match score" (according with the actual special rules) and "multi-match score" (...
- Sat Oct 27, 2012 3:25 pm
- Forum: Regulation Play
- Topic: Bottom of the ninth
- Replies: 1
- Views: 3009
Bottom of the ninth
In this arcade, games are played according with the left time (more credits = more left time). As the standard time got with 1 credit (1 min and a half with standard settings) can't be enough to play a full match (9 innings), a special rule has been already set to make this game playable on marp: ba...
- Thu Oct 25, 2012 5:39 am
- Forum: Regulation Play
- Topic: Krazy Bowl
- Replies: 3
- Views: 3561
Re: Krazy Bowl
Goshhhh, I apologize. In 7 years I've never noticed it, otherwise I would have already posted my INP
Thanks for ur replies.

- Mon Oct 22, 2012 6:37 am
- Forum: Regulation Play
- Topic: Krazy Bowl
- Replies: 3
- Views: 3561
Krazy Bowl
Just an easy question: why the "sweeper" mode hasn't been added on Marp? 
